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dev log

Contracts: designing a superpower

By Lewis | October 5, 2021 | 0 Comments

Player-made superpowers are cool, but how are they made?

Hybrid-dice system

By Lewis | September 27, 2021 | 0 Comments

Tabletop uses dice systems as conflict resolution mechanisms, so how do we design the best one?

Campaign play

By Lewis | September 20, 2021 | 0 Comments

DoNC is primarily built around campaign play, so what tools can be used to encourage this?

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